Editorial illustration for Krafton goes ‘AI First’ and EA teams with Stability AI despite limits
Krafton's $70M Bet: Gaming's AI-Powered Future Begins
Krafton goes ‘AI First’ and EA teams with Stability AI despite limits
Krafton now calls itself an "AI First" company. Electronic Arts is partnering with Stability AI. At Ubisoft, a major reorganization is explicitly focused on "player-facing Generative AI." This rush comes as Nexon CEO Owen Mahoney advises the industry to assume every rival is already using the tech.
Promises of streamlined development clash with relentless layoffs. Then Google demoed Project Genie. For $249.99 a month, subscribers can generate a playable, glitchy sandbox world that lasts just 60 seconds.
Google calls its model a "key stepping stone on the path to AGI." The gaming industry noticed, as The Verge reported, not because it works perfectly, but because it reveals a possible future.
Big video game companies are jumping into the murky waters of AI anyway. PUBG maker Krafton is turning into an "AI First" game company, EA is partnering with Stability AI for "transformative" game-making tools, and Ubisoft, as part of a major reorganization, is promising that it would be making "accelerated investments behind player-facing Generative AI." The CEO of Nexon, which owns the company that made last year's mega-hit Arc Raiders, put it perhaps the most ominously: "I think it's important to assume that every game company is now using AI." (Some indie developers disagree.) The bigger game companies often pitch their commitments as a way to streamline and assist with game development, which is getting increasingly expensive. But adoption of generative AI tools is a potential threat to jobs in an industry already infamous for waves of layoffs.
Last month, Google launched Project Genie, an "early research prototype" that lets users generate sandbox worlds using text or image prompts that they can explore for 60 seconds. Right now, the tool is only available in the US to people who subscribe to Google's $249.99-per-month AI Ultra plan. Project Genie is powered by Google's Genie 3 AI world model, which the company pitches as a "key stepping stone on the path to AGI" that can enable "AI agents capable of reasoning, problem solving, and real-world actions," and Google says the model's potential uses go "well beyond gaming." But it got a lot of attention in the industry: It was the first real indication of how generative AI tools could be used for video game development, just as tools like DALL-E and OpenAI's Sora showed what might be possible with AI-generated images and video.
Current tools can conjure a texture or a landscape. Cohesive design and narrative depth? They falter.
Take Google's Genie: a $250-a-month ticket to a brief, glitchy playground. For now, the technology excels at mimicry, not meaning. The entire industry's investment is a massive bet that these models will learn the difference.
Whether that leads to richer worlds or just cheaper production lines hinges entirely on the choices publishers make with the powerful, imperfect tools they're now building.
Common Questions Answered
What does Krafton's 'AI-first' strategy involve?
Krafton is planning to invest around $70 million in a new GPU supercluster to power 'agentic AI' systems that can act and reason beyond simple responses. The company is fundamentally reorganizing its entire business structure to integrate AI across workflows, including R&D, HR, and operations.
How is Electronic Arts (EA) approaching generative AI in game development?
EA has partnered with Stability AI to co-develop AI tools focused on creating physically based rendering (PBR) materials and previewing 3D environments. The collaboration aims to assist artists and developers by generating textures and environment layouts, with a focus on amplifying creativity rather than replacing human workers.
What are the key goals of EA and Stability AI's partnership?
The partnership aims to develop AI tools that can generate realistic game textures and quickly preview 3D environments from simple text prompts. EA emphasizes that the goal is to empower artists and developers by providing tools that can accelerate the creative process and allow teams to focus on higher-level design and storytelling.
Further Reading
- Game publishers Electronic Arts and Krafton commit future to AI tech — CryptoRank
- PUBG Owner Krafton Will Become an "AI-First" Company — 80 Level
- PUBG and Hi-Fi Rush Owner Krafton Is Spending $70 Million to Become an AI-First Company — PushSquare
- Is Krafton's $69 million AI-first shift a sign of things to come? — Pocket Gamer
- EA Partners with Stability AI for Game Dev Revolution — The Tech Buzz